8/4 5/4
If both parties have primes the one with better timing wins. Bottom player has a chance to equalize prime-wise. If its checker on 16 doesn’t get hit, s/he will have a timing advantage with one less checker behind the prime. If it gets hit and s/he dances, timing advantage will get bigger. If gets in from the bar, s/he will have one more checker ready to jump. If both checkers got hit and closed out, s/he will wait for the collapse of opponent’s prime.